LOPEZ DUARTE, A. E. Algorithmic interactive music generation in videogames: A modular design for adaptive automatic music scoring. SoundEffects - An Interdisciplinary Journal of Sound and Sound Experience, [S. l.], v. 9, n. 1, p. 38–59, 2020. DOI: 10.7146/se.v9i1.118245. Disponível em: https://www.soundeffects.dk/article/view/118245. Acesso em: 19 apr. 2024.